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Steam Release Guide

From Steamworks to launch day
Ship your game
on Steam

Read Steam Release Guide

The whole guide lives on GitHub. No account, no fee, no DRM.
$100Free
Open on GitHub

About this guide

Releasing a game on Steam means dealing with a Steamworks app, a store page, builds and depots, a Valve review, a Coming Soon page and finally launch day. The official documentation covers all of it โ€” across hundreds of pages.

Steam Release Guide turns that into a simple, practical reference for indie developers: what you need to do, in what order, and what to watch out for.

This is not a replacement for the official Steamworks documentation. It's a curated, simplified companion โ€” always check the official docs for the latest requirements and policies.

What's inside

Why use it?

๐Ÿ‘
Simple
No jargon wall

Each step is explained in plain words, so you understand what Steam expects before you open Steamworks.

๐Ÿ‘
Practical
Checklists included

Ready-to-follow checklists for your store page, builds, pre-release and launch โ€” tick them off and ship.

๐Ÿ‘
Community-driven
Open to contributions

Written and kept up to date by game developers who've been through the process themselves.

System requirements

Minimum:

  • Game: A game you want to release
  • Account: Steamworks partner account
  • Fee: Steam Direct app fee
  • Time: A few evenings of reading

Recommended:

  • Plan: Start before your game is finished
  • Page: Coming Soon page live early
  • Mindset: Follow the checklists
  • Extra: Share what you learned via a PR